Archive for September, 2011


We are now seeing the first look at the game types brought to us by the Title Update to Halo: Reach, that happened yesterday on September 21, 11.  Although there is only 1 file it is still a good chance to look at what is coming, and you can find it Here at the Waypoint File Share.  I hope you enjoy.

As of writing this there is only 1 file the Zero Bloom Slayer DMRs file.  The name says it all, it is Slayer, but with no Bloom on the weapons.  Simple enough, I hope.

*Update*
This gametype doesn’t allow you to alter the percentage of bloom, it is set to 0% bloom (when you shoot your pistol, for example, the 4 ‘bloom’ lines will not expand out of the middle).  This unchangeable feature was brought up in one of the Halo Fest panels.  This feature is either on or off and is set in the gametype where it cannot be changed by us, the halo players, all we can do is save them and create custom games around them.
With this Gametype it will take 5 DMR shots or 4 pistol shots (the last one of each being a head shot) to kill some one.

Source:

Remember Reach.

So, if you played Reach last night or this morning, you were probably prompted to download the Title Update. I know you remembered what we talked about last week though, and thought to yourself, “I won’t see any perceptible changes in Halo: Reach Matchmaking immediately after the download.” Well, there is an exception: now you can play Co-Op Campaign and Firefight without requiring a HDD. After downloading the TU, this is possible in both your own lobby over LIVE or via system link, and on October 4th through Matchmaking. October 4th is also the same day that the beta matchmaking playlist goes live. To tide you over until then, a custom gametype will soon be available on the Halo Waypoint File Share. And by soon, I mean NAO.

Please enjoy the sample TU gametype, but be aware that it is not representative of the final Matchmaking implementation. You may find a few discrepancies in this one-off gametype, but hey, that’s why it’s a beta. We will be looking at data from custom games, Matchmaking and voting for the next few months, so pardon our dust.   . . . .

HTML: http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-92111-/249249

Date Released: September 22, 2011

I will now be sharing Posts to This Twitter account . Hope you follow and tell Your Friends.

Below is multiple ways to view the Printable Version of the Game Type Labels. It contains all of the Gametyes that have been released (as of September 16, 2011).  I hope that You Enjoy.

–Also note that these labels can be viewed individually via this blog Category.

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