Updated June 26, 2012

Here is a list of all labels able to be put in to an Item while Forging in BroSlayer, including minimal settings, effects, and Recommended items for some.

http://wp.me/p1mir1-3c

Required Labels for Bro Slayer

  1. There are no required labels for the Gametype Bro Slayer and it can be played on any map

Other Labels for Bro Slayer

  1. “Slayer” – Set this label and “GAME-SPECIFIC” to “TRUE” will cause to only spawn in Slayer games
  2. “TEAM_ONLY” – Set this label and “GAME-SPECIFIC” to “TRUE” will cause to only spawn in Team Games
  3.  “BRO_SPAWN_LOC” – A selective spawn location for players using Bro Slayer
    1. Recommended object:                 Hill marker
      1. Not a weapon
        1. Will be visible, but become unusable as a spawn and as a weapon
    2. Not a Vehicle or Armor Ability
      1. Will be usable as both a vehicle and spawn location but player will spawn around that vehicle (even if driven by friend/enemy and/or in air).  With vehicles there is no player chosen directionality
      2. Will be usable as both an armor ability and a spawn location but player will spawn just behind the armor ability (even if warn by an enemy).  Player will bet to choose directionality
  4. Team Specific:  Bro Slayer (All) only supports Red and Blue

Use for Other Gametypes

  1. “FFA_ONLY” – Set this label and “GAME-SPECIFIC” to “TRUE” will cause to only spawn in Free-for-All Games

Gametype symmetry for Bro Slayer

  1. Slayer (All)                          Asymmetric Gametype

Notes for Bro Slayer

  1. Bro Slayer (All) supports only Red and Blue
  2. Bro Slayer is an updated version of Slayer.  It uses the same labels as slayer, but has a new “BRO_SPAWN_LOC” which allows players to choose where they spawn.
  3. In order for you to have the new labels and features in Bro Slayer you will need the Bro Slayer gametype.  It is found in matchmaking or on my file share
    1. http://halo.xbox.com/en-us/haloreach/filebrowser/details/13678114
    2. Bro slayer war released on February 8, 2011
      1. DavidJCobb.  “Gametype fix/improvements thread.”  18 March 2011.  12 January 2012 <http://www.reachingperfection.com/p/forum.html#nabble-tb270092>.

 

 

Advertisements