Updated June 26, 2012

Here is a list of all labels able to be put in to an Item while Forging in Hog-Potato, including minimal settings, effects, and Recommended items for some.

http://wp.me/p1mir1-5I

Required Labels for Hot-Potato

  1. “ODDBALL_BALL” – this is the location where the Warthog spawns
    1. Recommended Object:
      Hill Marker                          if you want it to fall when spawned
      Capture Plate                    if you want it to not move until drove

      1. Not a Weapon/Vehicle or movable object
        1. Object will spawn the Warthog and not be the Warthog
        2. If the Warthog resets it will spawn where this labeled object is
  2. Create at least 3 for 3-warthog Hog-Potato

Other Labels for Hog-Potato

  1. “ODDBALL” – Set this label and “GAME-SPECIFIC” to “TRUE” will cause to only spawn in Oddball and Hog-Potato games
  2. “TEAM_ONLY” – Set this label and “GAME-SPECIFIC” to “TRUE” will cause to only spawn in Team Games
    1. These items will only be available when “TEAMS” is set to “ENABLED” in the Game  Options
    2. “FFA_ONLY” – Set this label and “GAME-SPECIFIC” to “TRUE” will cause to only spawn in Free-for-All Games
      1. These items will only be available when “TEAMS” is set to “DISABLED” in the Game Options

Gametype Symmetry for Hog-Potato

  1. Hog-Potato (All)                               Asymmetric Gametype

Notes for Hog-Potato

  1. Hog-Potato FFA all players are neutral
  2. Hot-Potato Team supports Red, Blue, Green, Orange, Purple, Gold, Brown, and Pink
  3. Hog-Potato is an updated version of Oddball.  It uses all the same labels as Oddball.  The only change is that the game spawns a warthog to get in to rather than a skull/bomb to pick up, all players in the vehicle count as for “ball” holding points.  You can find it in my file share.
    1. http://halo.xbox.com/en-us/haloreach/filebrowser/details/17422585
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