Updated June 26, 2012

Here is a list of all labels able to be put in to an Item while Forging in Invasion Slayer, including minimal settings, effects, and Recommended items for some.

http://wp.me/p1mir1-1X

Required Labels for Invasion Slayer

  1. “INV_SLAYER_DROP” – This is where the teams will capture and vehicles/weapons will be dropped
    1. Recommended Object:                 Hill Marker with Shape
      1. Not a weapon/vehicle or movable object
        1. If player picks up or drives a weapon/vehicle he will be in the hill and have hill traits including countdown time
        2. Objective can be carried/drove to/away to make the win easier or harder
  2. Must have a shape to work
    1. The shape sets where the teams will fight for control of
  3. Create at least 2
    1. If only one it will not select a new objective

Other Labels for Invasion Slayer

  1. “INV_SLAYER” – Set this label and “GAME-SPECIFIC” to “TRUE” will cause to only spawn in Invasion Slayer, Invasion Skirmish, Elite Skirmish and Spartan Skirmish
  2. “INV_RES_ZONE” – A selective spawn location for players in Invasion Slayer and variants (below)
    1. Recommended Object:                 Hill Marker
      1. Not a weapon/vehicle or movable object
        1. Players will spawn where ever it is
  3. Team and Fireteam Specific
    1. Red for Spartans and Blue for Elites
    2. 0 = Fireteam 1, 1=F2,2=F3, 3+=All Fireteams
  4. Not an influencer so it can b a hill marker
    1. Will not work if respawn points
    2. “NONE” – Set this label and “GAME-SPECIFIC” to “TRUE” will cause to NOT spawn in Invasion, Invasion Slayer, Invasion Skirmish, Race, Rally, and Rocket Race Games
      I would like to thank DavidJCobb for Bringing this to my attention

Do Not Use These Labels for Anything

  1. “CREATED_VEHICLES” – “mainly used internally to track vehicles created by the [game] engine.  If there are more than 15 vehicles with this label, then no new ones will spawn.  Objects with this label are invincible for 5 seconds after they spawn.”1
  2. “INV_MANCANNON” – This label will not affect anything or even spawn
  3. “INV_PLATFORM” – This label will not affect anything or even spawn

Gametype Symmetry for Invasion Slayer

  1. Invasion Slayer (All):                       Symmetric Gametypes

Notes for Invasion Slayer

  1. Spartans are Red and Elites are Blue
  2. Invasion Slayer does not use normal spawning
    1. Invasion Slayer, and variants, will not use Respawn points and Respawn zones
    2. It will use initial spawns and items labeled with the spawning label invasion
    3. Invasion Slayer got an updated version called Invasion Skirmish.  It uses all the same labels as Invasion Slayer.  The only change is that the 2 variants, one Elite and one Spartan, is that the two teams are the same species, Elite and Spartan respectively.  Go to Invasion Skirmish for links.
    4. 1              JonnyOThan.  “Gametype Setup: Invasion Slayer.”  8 October 2010.  Bungie.  21 December 2010.  <http://www.bungie.net/fanclub/forgeworld/Group/Resources/Aticle.aspx?cid=549734>

 

 

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