Updated December 7, 2012

Here is a list of all labels able to be put in to an Item while Forging in Capture the Flag in Halo 4, including minimal settings, effects, and Recommended items for some.

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Required Labels for Capture the Flag

  1. “CTF_FLAG_RETURN” – This spawns the Flag and acts as the Goal for Capture the Flag
    1. Recommended Object:                 Flag Stand with Shape
      1. Not a Weapon/Vehicle or movable object
        1. Object will spawn a flag, not be the flag
        2. If the flag resets it will spawn where that labeled object is
        3. Objective can be carried/drove to/away to make the win easier or harder
    2. One per team
    3. Multi-Flag:                          Red, Blue, Gold, Green
  2. Must have a shape to work
    1. The shape sets where the teams must bring the opposing teams flag

Other Labels for Capture the Flag

  1. “CTF” – Set this label and “GAME-SPECIFIC” to “TRUE” will cause to only spawn in Capture the Flag
  2. “TEAM_SPAWN” – Set this label and “GAME-SPECIFIC” to “TRUE” will cause to only spawn in Team Games
  3. “CTF_RES_ZONE” – This is for spawning players in Capture the Flag
    1. MUST be a respawn zone or it will have no effect
    2. Active from the flag spawns/resets until it gets picked up the opposing team
    3. Team Specific – Only for Multi-Flag and One-Flag; see required labels for teams
  4. “CTF_RES_ZONE_AWAY” – This is a for spawning players in Capture the Flag
    1. MUST be a respawn zone or it will have no effect
    2. Active from the time the flag gets picked up by another team until the flag resets
    3. Team Specific – Only for Multi-Flag and One-Flag; not Neutral-Flag:  see notes for teams

Gametype Symmetry for Capture the Flag

  1. Multi-Flag:                          Symmetric Gametype

Notes for Capture the Flag

  1. If a team does not have at least one player their required assets will not spawn
  2. Multi-Flag supports Red, Blue, Gold, Green
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